Later in the track, after a suitable pause, strings and drums herald a different speed and tone for the overall piece, introducing more melodic brass combined with the previously heard lower resonating hits. I'm happy to say that in this piece, that is not the case everything is well controlled, and the notes are clear even in their raw, harsh state. Usually, this type of sound becomes distorted when played, or sounds a bit like the player is working too hard at the instrument. Briefly, strings and woodwinds share a lone segment, before being joined again by the growling brass. Light strings fill in the higher values, before merging once again with the fanfare style of the opening. It begins with a roaring fanfare, followed by a structured and sharp base line, echoed by drums and low brass. Taking its inspiration from "Blackrock and Roll" and "Doomhammer's Legacy" from Warcraft III: Reign of Chaos, this piece is a grand way to open the album. "Journey to Calimdor," the first piece in 'The Third War Symphony,' is a commanding tribute to the orcs and their trials. No story is perhaps more prominent than that of Thrall, the Orc. BodyĪs we enter the World of Warcraft, lets take a moment to remember the many valiant warriors who fought for their lives in the world's lore. Throughout the review, I'll be referring to the liner notes that accompanied the album to provide any back story that might be necessary, as they reflect specifically to the inspiration for each track. I'm going to look at the entire album, because I feel it deserves the attention. Also, in contrast to my other reviews, I won't be discussing major strengths and weaknesses, and thereby omitting pieces that display neither end of the spectrum. I also won't be referring to the original pieces very often, as the differences in how they've been developed for this album are distinct enough to label them on their own. Because this is a symphonic album, I'm going to look at the pieces in sections, looking at them as movements belonging to a greater suite. In my opinion, if all game music were recorded as such, we would truly have something magnificent on our hands.īut onto the review. This really raises the quality of the album, as each instrument and each individual part is seamlessly mixed together, creating a sound that I have not heard on a game album (original score or arrangements) to date. In some cases, this editing became a focus for the treatment given to a particular track. They were recorded in sections, and then merged together later in an editing studio, instead of being preformed in one go. The pieces have also been recorded in a very interesting way. On this album, the original tracks have been re-arranged and melded together into symphonic pieces, usually ranging between the five and eight minute mark. So, bringing them onto this album sold the work for me, even though I wasn't familiar with the pieces. I have been a big fan of their music for a while now, and really admire the careful attention to detail given to every track that they perform. This is mostly due to the Eminence Symphony Orchestra. However, when I had the opportunity to review this album, I jumped at the chance. Until now, my experience with Blizzard Entertainment has been very limited, consisting almost solely of a few forays through the world of Diablo II. Consisting of a series of tracks from the Blizzard Entertainment music catalogue (Starcraft, Warcraft, and Diablo), these arrangements have been given a careful tuning to develop them to the point where they can be performed as a symphonic piece, instead of the traditional looping forms from the games. When I sat down to begin contemplating Echoes of War, I thought very carefully about what I would be hearing. Echoes of War: The Music of Blizzard Entertainment :: Review by ReskĮchoes of War: The Music of Blizzard EntertainmentĮMIN-00001 (Legendary Edition) EMIN-00002 (Standard Edition)
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